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Lucio Zambon authored
- /components/src/beamlineDown.svg - /components/src/beamlineUP.js - /components/src/bending.svg - /components/src/blm.js - /components/src/blmplus.js - /components/src/bpm.js - /components/src/bpm.svg - /components/src/bst.js - /components/src/bst.svg - /components/src/cavity.js - /components/src/cavity.svg - /components/src/cavity_3hc.js - /components/src/cavity_3hc.svg - /components/src/cavity_3hcfast.js - /components/src/cavitylinac.js - /components/src/cavitylinac.svg - /components/src/chamber.js - /components/src/corrector.js - /components/src/corrector.svg - /components/src/correctorbooster.js - /components/src/correctorboosterfast.js - /components/src/correctorfast.js - /components/src/correctorfermi.js - /components/src/dipole.js - /components/src/dipolebooster.js - /components/src/dipoleboosterfast.js - /components/src/dipoleesrf.js - /components/src/dipolefast.js - /components/src/dipolefermi.js - /components/src/dipoleplus.js - /components/src/ellipticaltube.js - /components/sr...
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rar1.js 2.06 KiB
import * as THREE from 'three';
// rar1 rack
export function rar1(width=800, height=2500, depth=800) {
const kly_rackObject = new THREE.Object3D();
const materialGreyDark= new THREE.MeshLambertMaterial({color: 0x9d9d9d});
const silvermaterial = new THREE.MeshLambertMaterial({color: 0xf0f0f0});
// rack
const lrgeometry = new THREE.BoxGeometry(width, height, depth);
const lrmesh = new THREE.Mesh(lrgeometry, silvermaterial);
lrmesh.position.set(0 , 0 , 0);
kly_rackObject.add(lrmesh);
//edge le
const rlegeometry = new THREE.BoxGeometry(width-750, height, depth-750);
const rlemesh = new THREE.Mesh(rlegeometry, materialGreyDark);
rlemesh.position.set( -425, 0 , -370);
kly_rackObject.add(rlemesh);
//edge re
const rregeometry = new THREE.BoxGeometry(width-750, height, depth-750);
const rremesh = new THREE.Mesh(rregeometry, materialGreyDark);
rremesh.position.set( -425, 0 , 375);
kly_rackObject.add(rremesh);
//edge ue
const ruegeometry = new THREE.BoxGeometry(width-750, height-2450, depth-50);
const ruemesh = new THREE.Mesh(ruegeometry, materialGreyDark);
ruemesh.position.set( -425, 1225 , 0);
kly_rackObject.add(ruemesh);
//edge de
const rdegeometry = new THREE.BoxGeometry(width-750, height-2450, depth-50);
const rdemesh = new THREE.Mesh(rdegeometry, materialGreyDark);
rdemesh.position.set( -425, -1230 , 0);
kly_rackObject.add(rdemesh);
//base and texture
const drawer1geometry = new THREE.BoxGeometry(10, 2450, 750);
const textureLoader = new THREE.TextureLoader();
const texture = textureLoader.load('./components/rar1pic.jpg');
texture.wrapS = texture.wrapT = THREE.RepeatWrapping;
texture.repeat.set(1, 1);
const material = new THREE.MeshBasicMaterial({ map: texture });
const gridgeometrymesh = new THREE.Mesh(drawer1geometry, material);
gridgeometrymesh.rotateX(Math.PI * 1);
gridgeometrymesh.rotateY(Math.PI * 1);
gridgeometrymesh.rotateZ(Math.PI * 1);
gridgeometrymesh.position.set( -400, 0 , 0);
kly_rackObject.add(gridgeometrymesh);
return kly_rackObject;
}