import * as THREE from 'three'; // quadrupole export function quadrupoleboosterfast(length=300) { const quadrupoleMaster = new THREE.Object3D(); const dmaterial = new THREE.MeshLambertMaterial({color: 0xe05040}); const d1geometry = new THREE.BoxGeometry(550, 500, length); const d1mesh = new THREE.Mesh(d1geometry, dmaterial); quadrupoleMaster.add(d1mesh); return quadrupoleMaster; }