import * as THREE from 'three';

	// quadrupole
	export function quadrupoleboosterfast(length=300) {
		const quadrupoleMaster = new THREE.Object3D();
		const dmaterial = new THREE.MeshLambertMaterial({color: 0xe05040});
		const d1geometry = new THREE.BoxGeometry(550, 500, length);
		const d1mesh = new THREE.Mesh(d1geometry, dmaterial);
		quadrupoleMaster.add(d1mesh);				
		return quadrupoleMaster;
	}