import * as THREE from 'three'; // corrector export function correctorboosterfast(width=250, height=250, depth=200) { const correctorObject = new THREE.Object3D(); const correctormaterial = new THREE.MeshLambertMaterial({color: 0x4040b0}); const correctorgeometry = new THREE.BoxGeometry(width, height, depth); const correctormesh = new THREE.Mesh(correctorgeometry, correctormaterial); correctorObject.add(correctormesh); return correctorObject; }