import * as THREE from 'three'; // Sextupole export function sextupoleboosterfast(length=200) { const sextupoleMaster = new THREE.Object3D(); const dmaterial = new THREE.MeshLambertMaterial({color: 0xffff00}); const d1geometry = new THREE.CylinderGeometry(300, 300, length, 6); const d1mesh = new THREE.Mesh(d1geometry, dmaterial); d1mesh.rotateX(Math.PI * 0.5); d1mesh.rotateY(Math.PI * 0.5); sextupoleMaster.add(d1mesh); return sextupoleMaster; }